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KingdraHP110Colorless type

#148/147•Aquapolis•Rare SecretS

Pokémon, Stage 2

Variants

No variants available

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Crystal Type

Ability

Whenever you attach a Water, Lightning, or Psychic basic Energy card from your hand to Kingdra, Kingdra's type (color) becomes the same as that Energy card type until the end of the turn.

Attacks

Aquabomb

Water typeWater typeLightning type40

Kingdra does 10 damage to itself. (Don't apply Weakness or Resistance when Kingdra damages itself with this attack.)

Dual Burn

Psychic typePsychic typeLightning typeColorless type60

Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra.

Weakness

Lightning type×2

Resistance

—

Retreat cost

Colorless typeColorless typeColorless type

Legal in formats

Unlimited

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